First version of Isotile released + some thoughts on publishing
A couple of days ago I released the first version of Isotile on itch.io!
This is pretty exciting to me because it's my first project to launch on the platform. It has been a fun experience and I have learned a lot about Electron and publishing in the process.
This first version is really just an attempt to scratch an itch I have, I really wanted a piece of software which would let me create isometric tiles from square images so that I could plug them into pixi.js and start working on a game. The graphics are usually one of the bigger stumbling blocks when starting a new project for me, so having an app that lets me easily create them is pretty useful.
I've had a little fun creating tiles so far
Which ended up looking like these:
The list of features for the first version include:
- Drag and drop images
- Custom tile sizes, including height and width properties
- Both image and solid colour faces (which integrate nicely with the Mac OS colour picker and eyedropper, completely by accident)
- Export as PNG
What to expect from here
I don't think I am done working on this app yet, there are still a few bug fixes that I've noticed need to be looked at. I have started logging them on Github so if you are using this app and notice any issues, feel free to pop over and report them.
Feature requests are also welcome. I'm very interested to hear how people are using this app, and that may also drive how future development goes.
In the meantime I plan to stream some of my development over on twitch, so if you're interested in that go and follow me. No guarantees it will be any good, but at least it will be fun!
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